On October 29th, Thursday, the newest builds of V-Ray 1.50 Service Pack 4 and V-Ray RT 1.50 Service Pack 1 are available from of the Chaos Group site. free of charge for all current V-Ray for 3ds Max customers of Chaos Group. The newest builds of V-Ray 1.50 SP4 and V-Ray RT 1.50 SP1 Core architectureMulti-platform object-oriented API Fully multithreaded core Unified sampling system based on Schlick sampling Distributed rendering Efficient shading system specifically optimized for ray-tracing Modular architecture – many components of the system can be replaced with custom ones
GeometryEfficient geometry handling True instance rendering On-demand dynamic geometry creation On-demand geometry loading from disk files Displacement mapping Catmull-Clark and Loop subdivision surfaces Extensible with custom geometric primitives through the V-Ray SDK
Image samplingThree different image sampling methods Full-scene antialiasing Progressive path tracing Support for additional render elements (diffuse, reflection, GI etc) Advanced color (tone) mapping controls Extensible with custom image samplers through the V-Ray SDK
IlluminationPhysically accurate full global illumination solutions Different GI algorithms: path tracing, irradiance cache, photon maps, light cache Reusable GI solutions for accelerated rendering of walk-through animations and animations with dynamic objects Physically accurate area lights Efficient illumination from HDR environments Procedural sun & sky models Extensible with custom lights through the V-Ray SDK IES photometric lights
ShadersPhysically plausible materials Blurry reflections/refractions Accurate hilights Sub-surface scattering Support for efficient material layering Extensible with custom shaders through the V-Ray SDK
Camera effectsDepth-of-field with bokeh effects Accurate motion blur Physical camera model Extensible with custom cameras through the V-Ray SDK
ExtrasToon effect Fur generator/raytracer Extended matte/shadow capabilities Support for Render-to-Texture mode of 3ds Max VRaySphereFade to isolate only specific portions of the scene for compositing
Frame bufferV-Ray specific frame buffer with integrated color corrections and display of multiple rendering elements Direct rendering to disk for extremely large images, either as OpenEXR files or as .vrimg files
|























Thu, Oct 29, 2009
3D Modeling and rendering, Software