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V-Ray® 1.50 SP4 and V-Ray® RT 1.50 SP1 for Autodesk® 3ds Max® are released

29. October 2009

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V-Ray® 1.50 SP4 and V-Ray® RT 1.50 SP1 for Autodesk® 3ds Max® are released

On October 29th, Thursday, the newest builds of  V-Ray 1.50 Service Pack 4 and  V-Ray RT 1.50 Service Pack 1 are available from the download section of the Chaos Group site. The upgrade is free of charge for all current V-Ray for 3ds Max customers of Chaos Group. These builds are compatible with Autodesk® 3ds Max® 2008, 3ds Max 9, 3ds [...]

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V-Ray for Maya

29. August 2009

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V-Ray for Maya

  V-Ray for Maya Key Features Core Architecture Multi-platform object-oriented API Fully multithreaded core Unified sampling system based on Schlick sampling Distributed rendering Efficient shading system specifically optimized for raytracing Modular architecture – many components of the system can be replaced with custom ones Geometry Efficient geometry handling True instance rendering On-demand dynamic geometry creation (.vrmesh files, converter for [...]

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Coming Soon! Autodesk Mudbox 2010

4. August 2009

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Coming Soon! Autodesk Mudbox 2010

Coming Soon! Autodesk Mudbox 2010   Autodesk® Mudbox™ 2010 software is a premier digital sculpting and 3D texture painting solution for 3D artists in the game, film, television, and design industries. Autodesk Mudbox combines a highly intuitive user interface with a powerful creative toolset of stencils and brushes for creating ultrarealistic 3D models and environments. Intuitive, brush-based sculpting—Sculpt highly [...]

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Autodesk Maya 2010

4. August 2009

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Autodesk Maya 2010

One Maya: More Value   Autodesk® Maya® 2010 software is the first release to unify the Autodesk® Maya® Complete 2009 and Autodesk® Maya® Unlimited 2009 software feature sets, advanced matchmoving capabilities, and a high dynamic range compositing system into a single, affordable package*. Also included for a complete CG workflow are 5 mental ray® for Maya batch** [...]

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Coming Soon! Autodesk Softimage 2010

4. August 2009

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Coming Soon! Autodesk Softimage 2010

Coming Soon! Autodesk Softimage 2010   Autodesk® Softimage® 2010 software is a 3D modelling, animation, visual effects, rendering, and compositing solution optimized for artist efficiency. This release boasts accelerated performance, greater data handling, includes the Softimage® Face Robot® facial rigging and animation toolset, and has been expanded to allow the creation of custom Interactive Creative Environment (ICE) [...]

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Coming Soon! Autodesk MotionBuilder 2010

4. August 2009

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Coming Soon! Autodesk MotionBuilder 2010

Coming Soon! Autodesk MotionBuilder 2010   Autodesk® MotionBuilder® 2010 real-time 3D character animation software is an ideal tool for high-volume game animation pipelines, director-driven virtual cinematography, and real-time character simulations. MotionBuilder 2010 delivers faster overall performance, expanded physics capabilities, productivity-enhancing animation workflows, and improved interoperability with Autodesk® Maya®, Autodesk® 3ds Max®, and Autodesk® Softimage® software through: Optimisation of [...]

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Autodesk Entertainment Creation Suites 2010

4. August 2009

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Autodesk Entertainment Creation Suites 2010

Autodesk Entertainment Creation Suites 2010 The Autodesk® Entertainment Creation Suites offer creativity and productivity for less. Purchasing a suite saves you 35 percent* on the cost of buying all 3 products separately.   Explore more creative ideas faster. Meet challenging production demands and exceed audience expectations with suites that include industry-leading 3D modelling, animation, effects, and rendering tools; [...]

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Autodesk® 3ds Max® 2010

16. July 2009

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Autodesk® 3ds Max® 2010

 Create stunning 3D models in less time with Autodesk® 3ds Max® 2010 software. This full-featured 3D modeling, animation, and rendering solution is used to produce top-selling games and award-winning film and video content. It’s the tool of choice for quickly generating realistic characters, seamless CG effects, jaw-dropping games, or top-quality film and television content. Enhanced [...]

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